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Rimworld medicine
Rimworld medicine













  • Herbal medicine is produced by harvesting the Healroot plant (see the section above).
  • Cloth can be harvested after planting the Cotton plant in your growing zone.
  • You will also need three types of items for crafting medicine: 3x cloth, 1x herbal medicine, and 1x neutroamine.
  • One of your colonists must have two skills for producing medicine: Medicine skill (at least 6) and Crafting skill (at least 3).
  • Here is the guide for crafting ordinary medicine in RimWorld: When everything is set and researched, you can start crafting your medicine. The drug lab itself also requires a facility, which can be made out of a number of materials that are listed in the following table: Material
  • Required research: Drug production, Microelectronics basics.
  • The requirements for both of these components are following: The two components must be researched in order to begin the production of medical drugs: Medicine Production and Drug Production. This type of medicine cannot be simply harvested, but must be produced in a drug lab. However, the patients must have enough time for rest as an addition to the applied medicine. Regular medicine is good enough to be used during surgeries, and can even cure such severe types of sicknesses as plague and malaria. This means that it can be used to treat diseases and infections, and some cases of serious bleeding that can’t be handled with the herbal medicine. This type of medicine is more effective than the herbal type, as it has 100% medical potency.

    #Rimworld medicine how to

    How to Make Ordinary Medicine in RimWorld As soon as Healroot plants finish growing, which may take some time, a colonist with the Plant Cutting skill can start harvesting Healroot, which will automatically turn into Herbal medicine.It is advisable to protect the growing zone with walls from wild animals.One of your colonists must have a Growing skill of 8 (at least), so you can plant Healroot in your growing zone.Herbal medicine is produced from a plant known as Healroot (or Xerigium in the previous versions of the game).Here is the crafting guide for herbal medicine in RimWorld: Also, it can serve as an additional component for crafting more elaborate drugs in your lab. Nevertheless, Herbal medicine is good to have in case you need to treat prisoners or other less valuable members of your colony without investing too much time and effort in the treating process. Otherwise, the organic concoctions will spoil, and you will have to craft them once again. There is one more drawback to herbal medicine - it needs to be stored in the fridge. This means that it cannot be used to treat serious illnesses, but can only be applied to heal injuries. Its current medical status is set at 60%. Out of all three possible types of medicine, herbal medicine is the least potent one.

    rimworld medicine

    Growing Healroot plant in the growing zone Keep on reading for all the medical recipes available in RimWorld. In any case, you definitely need to learn how to obtain all these different types of medicine, if you want your colony to be healthy and prosperous. They all have varying levels of healing potency that can be boosted with the help of lab-made drugs, but may produce certain side effects as well. There are three types of medicine in RimWorld: herbal, ordinary, and Glitterworld.













    Rimworld medicine